|
|
clipka <ano### [at] anonymousorg> wrote:
> Mr schrieb:
> > For now I should focus on something else.
> > The color for instance is not satifying at all, mainly because of the use of
> > Ambient values > 0, I suppose.
>
> You should change that indeed. Radiosity and ambient don't mix very well.
>
> If you're not using ambient to model glowing objects, you can just set
> "ambient_light" to zero.
thanks, in the global settings? but If I do decide to use some mesh light or
the ambient of an hdri will it make an "exception for it"? or there is another
way to change the default ambient to 0 instead and just specify a value for
glowing objects? I want to make things as flexible as I can since this is only
the character and the set should be able to change.
Post a reply to this message
|
|