POV-Ray : Newsgroups : povray.newusers : layering patterned textures : Re: layering patterned textures Server Time
5 Oct 2024 16:17:45 EDT (-0400)
  Re: layering patterned textures  
From: Mr
Date: 28 Aug 2009 15:15:01
Message: <web.4a982c001959013e356795ba0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Mr schrieb:
> > Yet I'm not sure it will work as I'm trying to use the back diffuse light which
> > i guess doesn't show without transparency, does it?
>
> It does.
>
> Transparency is really only needed to have things on the other side be
> plainly visible, unblurred.
>
> Backside illumination is there to do exactly the opposite: Make an
> object appear translucent, /without/ making things on the other side
> plainly visible.
>
> Note however that in order for backside diffuse illumination to do
> anything useful, your objects must be either non-solid (i.e. just one
> infinitely thin surface), or you must use radiosity for the light to
> carry all the way through the object.

I guess the problem was that I had a somewhat closed mesh (head open at the
neck). So I would have to use radiosity. Thanks.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.