POV-Ray : Newsgroups : povray.newusers : halo to media : halo to media Server Time
5 Oct 2024 15:32:31 EDT (-0400)
  halo to media  
From: tiocfaidh
Date: 26 Aug 2009 14:30:00
Message: <web.4a957e9aeee64636c3fc43200@news.povray.org>
Can someone help me convert the following:

#declare Smoke =
sphere { 0, 1
    hollow
    no_shadow
    pigment { colour Clear }
    halo {
        linear
        max_value 0.15
        cylindrical_mapping
        attenuating
        turbulence 0.75
        octaves 6
        omega (1/1.618)
        lambda 1.618
        colour_map {
             [0.0 color rgbt <1, 1, 1, 1>]
             [0.5 color rgbt <1, 1, 1, 0.65>]
             [1.0 color rgbt <0, 0, 0, 0>]
        }
        scale <0.4, 0.65, 0.4>
        samples 10
        aa_level 0
        aa_threshold 0.3
    }
    scale <10, 30, 10>
    translate <-5, 40, 0>
}

I read halo is replaced by media/interior but I tried that and nothing worked,
just gave an error on linear.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.