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Can someone help me convert the following:
#declare Smoke =
sphere { 0, 1
hollow
no_shadow
pigment { colour Clear }
halo {
linear
max_value 0.15
cylindrical_mapping
attenuating
turbulence 0.75
octaves 6
omega (1/1.618)
lambda 1.618
colour_map {
[0.0 color rgbt <1, 1, 1, 1>]
[0.5 color rgbt <1, 1, 1, 0.65>]
[1.0 color rgbt <0, 0, 0, 0>]
}
scale <0.4, 0.65, 0.4>
samples 10
aa_level 0
aa_threshold 0.3
}
scale <10, 30, 10>
translate <-5, 40, 0>
}
I read halo is replaced by media/interior but I tried that and nothing worked,
just gave an error on linear.
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