POV-Ray : Newsgroups : povray.newusers : stbenge Fastprox fast SSS : Re: stbenge Fastprox fast SSS Server Time
6 Oct 2024 01:34:55 EDT (-0400)
  Re: stbenge Fastprox fast SSS  
From: Mr
Date: 25 Aug 2009 19:00:00
Message: <web.4a946bfd6629da5ee0503b6a0@news.povray.org>
"Mr" <nomail@nomail> wrote:

> Thanks a lot for your support. Before I dive straight into editing my shader in
> PovWin, I also would like to ask if you think there may be a solution to this:

Don't bother actually, I just found the way to do exactly what I wanted with the
exporter, This app combination could become a killer.
(Big joy now!)

For those who would want to try it, I just had to declare the lpos and light in
the Init text file. Then anything referring to the object I put in the PovMat
text file which is appended late enough in the pov files to be able to call for
it after it has automatically been declared.

Is it true That if I directly include the macro inside my scene instead of
including and calling for it wherever it is, it will render faster...?


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