clipka <ano### [at] anonymous org> wrote:
> nemesis schrieb:
> > Completely mindblowing, specially the later scenes! o_O That's why V-Ray is top
> > today, without even resorting to unbiased algorithms.
>
> Sure it's unbiased? Looks like a monte-carlo approach to me.
At least until very recently V-Ray used regular biased backwards raytracing with
photon mapping, except incredibly optimized. Perhaps those speckles in the
video have simply something to do with the GPU calculating an insane amount of
rays and rendering pixels out of order?
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