Hi all,
I rendered a very simple scene in both v3.62 and v3.7beta34:
camera{location <0,2,-2> look_at <0,0,0>}
light_source {<0,2,-2> color 1}
sphere{0,1 pigment{rgb<1,0,0>}}
If you render this scene in both versions, then it looks as if the sphere has
"flattened" in the new version.
Have certain default settings changed? Any ideas?
Thanks!
Cheers,
Frank