POV-Ray : Newsgroups : povray.newusers : specular color ? : Re: specular color ? Server Time
6 Oct 2024 02:14:15 EDT (-0400)
  Re: specular color ?  
From: Reactor
Date: 7 Aug 2009 13:30:01
Message: <web.4a7c644db6985f655a057ffa0@news.povray.org>
"Mr" <nomail@nomail> wrote:
> Is there a way to color the highlights of an object in Povray except the metalic
> keyword? be it by feeding a simple color vector or a color map? (if some one
> knows blender or max it's the same as putting a single specular color or a ramp
> in the specular texture channel)

Unfortunately not.  For a while I was trying to simulate it with the aoi
pattern, but I couldn't quite get the maths right for making the pattern match
the light.  This is something I wouldn't mind seeing, along with the ambient
keyword accepting a full rgbft vector.


-Reactor


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