Alain <aze### [at] qwertyorg> wrote:
> mesh_light looks like an aray of sublights. If tha's the case, the
> equivalent in POV-Ray is area_light. There may be some other differences.
I think you got this wrong. From what I see in the documentation, it is
essentially a glowing object. The POV-Ray equivalent would be using an object
with "ambient" and radiosity.
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