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Darren New <dne### [at] sanrrcom> wrote:
> That's one solution, but not really because of the memory. The Amiga had
> only 128K or 256K, and it handled clipping windows and saving the clipped
> parts elsewhere just fine. I suspect it was more a question of (a) amount of
> effort put into the graphics layer and (b) the fact that there was no
> hardware accel for Windows boxes so redrawing from scratch was probably
> close to as fast as blitting the saved window anyway.
Typically, yes. After all, in those days of Windows 3.1 (and earlier), windows
were just solid-filled rectangles with a border around, and buttons likewise.
Having a dedicated blitter chip made the approach much more worthwile. And I
guess the Amiga only had it because it was designed for GUI operation right
from the start.
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