POV-Ray : Newsgroups : povray.general : Farm Tower Project : Re: Farm Tower Project Server Time
30 Jul 2024 06:31:03 EDT (-0400)
  Re: Farm Tower Project  
From: wildpenguin17
Date: 23 Jul 2009 14:15:00
Message: <web.4a68a7a7c222c3d8b2ea70df0@news.povray.org>
Le_Forgeron <jgr### [at] freefr> wrote:
> Le 23/07/2009 00:17, wildpenguin17 nous fit lire :
> > Hello
> > I'm creating a farm tower for a project for a povray class. There are different
> > crops on each floor of the tower.
> > However, my tower looks weird. Is it because the crops are too big or is the
> > tower too small? What can I do to make it look more realistic?
> > Should I change the shape of my tower?
> > Here is my current code..
> > thank you!
> >
>
> Need some scale-reference for the human eyes. so far, impossible to know if it is 1
meter
> large with small plants, or a 100 m large with normal plants.
>
> I rendered with default 4:3 ratio (as default camera is used), but 3:4 (more
vertical) is
> probably better.
>
> There is a lack of internal circulation for human access to the plants (fields of
tomato
> need some alleys, hence the hint about actual size of the tower).
> also, how to you reach the upper level ? there is no stairway, no elevator
columns... and
> no storage for the collected grain/fruit/vegetable. Intensive production calls for a
> storage facility... with easy access.
>
> Environment: a grey plane is unrealistic. Why is there a tower ? maybe it's in a
sand
> desert ? or a sea-emerging tower providing food to a sub-marine complex ? What about
> resisting to adverse weather conditions ?
>
> view point: the tower is skewed too much, and from an unrealistic point of view.
It's not
> seen from a far away pedestrian, and it's neither seen from an airplane (would be
too
> low). The view point is also too near the tower, as we see both the floor of the
first
> level and the top of the last level.
>
> why make a tower with only 3 levels ? that's a complex structure to build, the
effort
> might be more effective with at least 8 levels. short of that, why not use a simple
ground
> culture ? (credibility is a big part of realistic)
>
> Typical hydroponic tomato field raises up to 4 or 5 meters, with suspending
horizontal
> lines/support. Once reached 6 meters, a level is wasting space for that culture.
Waste is
> money!
>
> glass structure: there is no movable protection against too much sun's radiations.
>
> There is no entry to your tower (at least a road access ? would give some hints
about scale)
>
> Textures of solar panel... a single panel, less than the size of a level, seems
> unrealistic to power the lighting of many levels. (energy conservation... why
convert to
> electrical the light to convert it back to light ?). A field of solar panel around
the
> tower might provide more credibility (thinks "radio-telescope")
>
> Plants' variation: introduce a bit of "non-repetition" for plants. Also, keep the
same
> scale for the plants between levels.
>
> Only my 0.02€!

Thanks for your opinion! I think it will help me a lot with my project.
I'll take your advice on the solar panels, environment, viewpoint, the number of
tower levels and adding of elevators or something to access the plants on higher
floors.
I also decided to make my tower wider and just show the crop zoomed in on the
side of it, so you actually won't see the plants in the tower, but it will be a
separate image zoomed in.

Thanks a lot, i appreciate it a lot!


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