POV-Ray : Newsgroups : povray.general : alpha channel on final render : Re: alpha channel on final render Server Time
30 Jul 2024 06:22:29 EDT (-0400)
  Re: alpha channel on final render  
From: clipka
Date: 17 Jul 2009 17:00:01
Message: <web.4a60e5ad8515e0faee20e5f50@news.povray.org>
"MadKairon" <nomail@nomail> wrote:
> nope, I also tried +ua +fn32. Now I get at least the alpha channel but no
> transparency information. On GIMP alpha channel is just white. The scene is
> basically an object and the rest is all background, not even sky sphere is set.

I'd be surprised if POV-Ray's PNG output would support 32-bit *per channel*.

Please do try "+UA +FN", it should give you a nice standard PNG file with alpha
channel.

Maybe GIMP doesn't support alpha channels with any other bit depth than the
default of 8 bits. Or POV-Ray doesn't.


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