POV-Ray : Newsgroups : povray.advanced-users : POV-Ray Voodoo: complex textures and surface normals : Re: POV-Ray Voodoo: complex textures and surface normals Server Time
4 Jul 2024 23:15:58 EDT (-0400)
  Re: POV-Ray Voodoo: complex textures and surface normals  
From: clipka
Date: 17 Jul 2009 13:20:00
Message: <web.4a60b16eefb35c5ee20e5f50@news.povray.org>
Another related chapter of Voodoo:

When using radiosity with "normal on", all layered textures in a batch will use
the same normal pertubations for the sake of radiosity computation - but this
may not necessarily be taken from the topmost texture, and may even differ for
adjacent pixels.


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