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------------------------ Begin of ANIMATION.INI ---------------------------
Input_File_Name=Batch.pov
Initial_Frame = 0
Final_Frame = 100
Initial_Clock = 0
Final_Clock = 100
------------------------ End of ANIMATION.INI ---------------------------
equal 0, Initial_Clock must equal 0 and Final_Frame must equal Final_Clock.
batch is one instance of POV-Ray running the full ini file. Typically, if
POV-Ray per CPU core that you have available on your system. You lucky ones
separate directories.
------------------------ Begin of BATCH.POV ---------------------------
// Notes:
// (1) Number of digits needed for Final_Frame. 2 if 10-99, 3 if 100-999...
#declare digitCnt = 3;
// (2) File naming assumes that total lengh of film is 9999 seconds or less.
// (3) Seconds between frames for final product.
#declare minStep = 1 / 15;
// (4) Initial time to start "Job"
#declare timeStart = 0 * minStep; // <------ Change This!
// (5) Seconds between frames for this ini file "Job".
#declare timeStep = 15 * minStep; // <------ Change This!
// Don't mess with.
#declare time = timeStart + clock * timeStep;
#fopen file "Rename.bat" append
#write (file,
concat("' Frame ", str(clock, 5, 0), " is at ", str(time, 5, 5), "
seconds\n")
concat("rename Batch", str(clock, -digitCnt, 0), ".bmp ")
concat("Frame", str(int(time), -4, 0), "-",
str(mod(time / minStep, 1 / minStep), -2, 0), ".bmp\n"))
#fclose file
------------------------ End of BATCH.POV ---------------------------
#declare digitCnt = 32;
them to 1000 and over change to 4.
#declare minStep = 1 / 15;
#declare timeStart = 0 * minStep;
#declare timeStep = 30 * minStep;
Change every instance of "clock" in your pov scene file to "time" and you're
good to go. Each batch will create 100 bitmaps (in this example) and a batch
file (Rename.bat) that will rename the POV-Ray images to a naming convention
based on the actual seconds of the frame. That way the images can all be
dropped in a common folder and will order by their time in the film and thus
make life easier when combining into the video.
Good luck.
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