POV-Ray : Newsgroups : povray.general : Creating an Office : Re: Creating an Office Server Time
30 Jul 2024 06:23:57 EDT (-0400)
  Re: Creating an Office  
From: yara
Date: 15 Jul 2009 13:40:01
Message: <web.4a5e1392d6b0ec32f0b6e6d20@news.povray.org>
thank you so much :)im going to try fixing it up during the weekend
and thanks for helping my classmates out as well :)
i dont think anyone else will post anything from oru class

"clipka" <nomail@nomail> wrote:
> "yara" <yar### [at] gmailcom> wrote:
> >
> > #declare book2 = union {
> > prism {linear_sweep
> > linear_spline
> > 0,
> > ..5,
> > 6,
> > <0,0>, <1,0>, <1,2>, <-1,2>, <-1,0>, <0,0>
> > pigment {Black}}  }
>
> This one will not work in the newest release of POV-Ray (both 3.62, and 3.7
> betas); older versions just ignored excessive decimal points in numeric
> literals, but the new ones will righteously reject the "..5". Same with your
> "paper" object.
>
> As for getting things more realistic, for starters I'd suggest to make sure you
> don't use pitch black - you never have that in real life.
>
> Also, you should make more use of the "finish" statement, especially specular or
> phong highlights. This can help with your pitch-black objects, too.
>
> You may also want to improve on the proportions; e.g. the table top is rather
> thick, and the legs likewise.
>
> From there on, things get comparatively complicated. For instance, for a
> *really* realistic look, all edges would need some beveling, and you would want
> to use radiosity, blurred reflections and focal blur :P
>
> Aside from that, it looks like a good start.
>
> Try to develop a consistent style regarding indentations and use of curly
> braces. Teachers like that (especially if it matches their own personal style
> :P), and you'll probably come to like it as well.
>
> I personally favor the following in POV-Ray SDL:
>
>   // short statements:
>
>   statement { <parameters> }
>
>   // long statements:
>
>   statement { <mandatory_parameters>
>     <other_parameters_and_stuff>
>   }
>
> But the main point is to use *some* style consistently. (Yet feel free to
> deviate from it wherever it happens to be unwieldy.)


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