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Christian Froeschlin <chr### [at] chrfr de> wrote:
> mysdn wrote:
>
> > this line works
> > pigment { rgbf <146,218,164,>//255 filter 0.5 transmit 0.6}}
>
> but it certainly looks a bit corrupted by itself.
>
> > pigment {color rgb <146,218,164>/255}}
> >
> > 146,218,164 is alight green color, but it comes out as dark green.
>
> The end color of course also depends on lighting, so if you
> wish to compare with ms paint you should probably set your
> texture to use "finish {ambient 1 diffuse 0}".
>
> Furthermore, there may be issues with gamma correction.
I got it,
pigment {color rgbf <146,218,164>/255} finish{phong 1 ambient 0.8}}
this works, I hope this is the correct way to do rgb colors in pov, thank you.
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