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#include "colors.inc"
background { color rgb <.5, .4, .3> }
#declare Rnd_1 = seed (1153);
camera {
location <0, 3, -23>
look_at <1, 2, 0>
}
light_source {<100,200,-100> colour rgb 1}
#macro Make_Frame()
#declare n = 1;
while (n = 1 )
box { <0,0,0>,<1,1,1>
pigment{rgb .5}
finish { phong 1 }
scale <rand(Rnd_1)/5,rand(Rnd_1)/2,rand(Rnd_1)*1.5>
translate <rand(Rnd_1)/2,rand(Rnd_1)/2,rand(Rnd_1)*4>
}
#declare n=n+1;
#end
#end
object { Make_Frame() translate <.5,.5,.5> }
results en mis-matched #end
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