POV-Ray : Newsgroups : povray.windows : rendering problems eagle 3d and pov ray : Re: rendering problems eagle 3d and pov ray Server Time
28 Apr 2024 22:39:40 EDT (-0400)
  Re: rendering problems eagle 3d and pov ray  
From: SIRS Tech
Date: 29 Jun 2009 18:50:01
Message: <web.4a49445c4868867f614c3f500@news.povray.org>
Alain <aze### [at] qwertyorg> wrote:

> > I'm not sure if this is the right place or not but recently I wanted to start
> > doing 3d circuits and do some animation so when I do tutorials for the
> > paranormal group I work with, I can show where everything goes and what it'll
> > look like and stuff, but each time I render I get the following errors in pov
> > ray.
> >
> > File: C:\Documents and Settings\user\My
> > Documents\POV-Ray\v3.6\include\glass_old.inc Line: 18
> > Parse Warning: Due to changes in version 3.1, you must add interior {I_Glass} to
> > all objects calling glass_old.inc textures and finishes...
> >
> > My renders look like this...I assume I'm doing something wrong, but need to fix
> > this glass error thing and I got no idea what to do.
> >
> > <img src="http://www.freewebs.com/evps/problems.JPG">
> >
> >
>
> That's not an error but a warning.
>
> It tells you that glass objects should have an interior{} block where
> you set the object's ior (index of refraction).
>
> If you don't set an ior, your transparent objects will usualy lack
> "substence" and apears to flat.
>
>
>
> Alain

where exactly in line 18 am I supposed to put the iglass thingy...keep in mind
this is my first time and it's pretty much greek to me. There isn't like a
simpler way to handle these huh?


File: C:\Documents and Settings\user\My
Documents\POV-Ray\v3.6\include\glass_old.inc  Line: 18
Parse Warning:  Due to changes in version 3.1, you must add interior {I_Glass}
to all objects calling
glass_old.inc textures and finishes...
File: C:\Documents and Settings\user\My
Documents\eagle\lm555\timer-555-based.pov  Line: 214
Parse Warning: Should have at least 2 objects in csg.
File: C:\Documents and Settings\user\My
Documents\eagle\lm555\timer-555-based.pov  Line: 218
Parse Warning: Should have at least 2 objects in csg.
File: C:\Documents and Settings\user\My Documents\POV-Ray\v3.6\include\cap.inc
Line: 30
File Context (5 lines):
 #local cap = object {superellipsoid{<1, 1>scale<diam,diam*0.25,diam>rotate
<-90,-7.5,0>translate<0,diam*1.1,0>} }
 #local txt = text{handelgo_font
Parse Error: Expected 'ttf', undeclared identifier 'handelgo_font' found instead


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.