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Someone (Darren, I think?) asked how to make games benefit from multiple cores.
Here's one way: fluid simulations!
"Along with mentioning a strange rash, a sure way to kill a conversation is to
bring up the topic of Computational Fluid Dynamics (CFD)" :)
http://www.gamasutra.com/view/feature/4022/sponsored_feature_multithreaded_.php
NB: I haven't read the full article, so I can't say how in-depth they get. The
article is also sponsored by Intel, so they may throw some biased opinions in
there. I don't know.
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