"Micheus" <nomail@nomail> wrote:
> Is there any way to make object color be influenced only by the ambient color?
>
> I have tried to use light_group but the target object goes to dark.
Try "finish { ambient 1 diffuse 0 specular 0 }". No "light_group" required. That
should do exactly what you're asking for (although I'm not sure whether it also
does what you really want).
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