POV-Ray : Newsgroups : povray.newusers : Generating cross-section of a complicated model : Re: Generating cross-section of a complicated model Server Time
28 Jul 2024 18:24:21 EDT (-0400)
  Re: Generating cross-section of a complicated model  
From: Kenneth
Date: 21 May 2009 18:05:00
Message: <web.4a15cf5dc981982af50167bc0@news.povray.org>
"clipka" <nomail@nomail> wrote:

>
> With some partial code redesign, it might be possible to pick the texture of the
> object that would have been the last one encountered along the ray if it wasn't
> partially cut away...

Yeah, I guess that's what I meant by my (vaguely-stated) idea concerning the
'innermost' object.
>
> Professional CAD software avoids the whole issue by not allowing you to insert
> those spark plugs with the sledge hammer in the first place, but be a good boy
> and drill holes into the motor block first...

Yes yes; and I will be gentle.  ;-)

KW


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