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Hello,
Thank you very much for your support provided to my questions.
At this stage I tried to understand how the clock variable is changing.
Attached is the code I was playing with, and the image is the same posted on
3May2009 subject: 'unit meaning' on Forum: POV-Ray Binary Files > images
I always try to move the camera, make a fly through the landscape.
Then I created another .pov file with the own .ini file and only make the next
modification on camera.
camera {
location <0.005+clock, 0.010, 0.38+clock>
look_at <0.62, 0.001, 0.79>
angle 9
}
..ini
Antialias=Off
Antialias_Threshold=0.2
Antialias_Depth=3
Input_File_Name=4dingle.pov
Initial_Frame=1
Final_Frame=48
Initial_Clock=0
Final_Clock=1
Width=1024
Height=768
Cyclic_Animation=on
Pause_when_Done=off
Commands on command prompt:
povray +Iland.pov +Oland.png +D +P +W1000 +H800 +A
povray land.ini
I created another different .pov file with the change on camera and the own .ini
file similar to previous one.
camera {
location <0.005*clock, 0.010, 0.38*clock>
look_at <0.62, 0.001, 0.79>
angle 9
}
The initial frame when I render the different files is not on the same location,
it is a little different, and I cannot figure out why this difference.
Which values is getting the variable clock?
The look_at does not have clock I understand that it is going to be always the
same value,
Does the camera should go towards the look_at location? because It looks like
Thank you,
Maria
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Attachments:
Download 'land.pov.txt' (1 KB)
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