POV-Ray : Newsgroups : povray.bugreports : shadows don't honor image_map alpha channel : shadows don't honor image_map alpha channel Server Time
13 May 2024 18:55:49 EDT (-0400)
  shadows don't honor image_map alpha channel  
From: clipka
Date: 5 May 2009 19:00:01
Message: <web.4a00c3eb2b1505395dd6915e0@news.povray.org>
When image_map'ing a PNG texture with alpha channel to a surface, that surface
still casts a fully opaque shadow.

See <web.4a00bbfb2b1505395dd6915e0@news.povray.org> for a sample shot; it shows
a semi-transparent PNG image of a leaf, UV-mapped to a mesh2 square floating
above a grey plane, with light from straight above.

As can be seen, the shadow doesn't match the shape of the leaf.


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