Warp <war### [at] tag povray org> wrote:
> The macro can be told by the user what type of spline it is.
> Practical? No. Impossible? No.
The macro to "fix" currently accepts a generic spline. Changing that would break
any scene currently using the macro (let alone any framework designed to handle
arbitrary spline types and using this macro), and is therefore *NOT* an option
I consider anywhere close to valid.
> Lying is not the correct answer.
Man, I don't have to take this from you! What did you smoke this morning??
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