"clipka" <nomail@nomail> wrote:
> Then what if I want to do
>
> modify MySphere {
> center = x*i;
> temp = temp*2;
> }
>
> ?
Given that it's all declarative, you'd define a local variable to hold the
value, doing something like this (assuming temp is a property of the sphere):
myTemp = 1; // for example
modify MySphere {
center = x*i;
temp = myTemp*2;
}
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