Verm <a@b> wrote:
> > I've found that my 64bit (winXP) beta32 is failing to render a mesh2
> > smoothly - I get flat triangles not smoothed triangles.
> > I've tried the same scene with 3.6.1 (32 and 64 bit) and with a 32bit
> > beta32 and I get a nice smooth mesh with all 3 versions.
Uh... I wouldn't actually call those triangles *flat*...
... I'd call them outright *f*cked up* :P
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