POV-Ray : Newsgroups : povray.general : Rendering colors outside of RGB space : Re: Rendering colors outside of RGB space Server Time
30 Jul 2024 16:24:02 EDT (-0400)
  Re: Rendering colors outside of RGB space  
From: MessyBlob
Date: 9 Apr 2009 17:25:00
Message: <web.49de673c469723b6addfbead0@news.povray.org>
"clipka" <nomail@nomail> wrote:
> "MessyBlob" <nomail@nomail> wrote:
> SDL can do quite a lot of stuff; e.g. you could render an "animation" cycling
> through narrow spectral bands, using a smart macro to pick different colors
> based on spectra you define. Something like:
> [...code...]

OK, I'll give you that one, but I was thinking more about frequency-specific
effects like dispersion, refraction, etc.


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