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"clipka" <nomail@nomail> wrote:
> ??? Actually trace() and inside() *only* work on #declared objects, and do so
> independently on whether you have already "invoked" them into the scene or not.
OK, my mistake :o) I must have made an incorrect assumption a long time ago,
that trace() worked with the instantiated objects in the scene. I haven't used
it since.
I think the original idea might be off-topic now, unless you want scripting
functions to interact with a partially-built scene.
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