POV-Ray : Newsgroups : povray.bugreports : SSLT Shadow bug : Re: SSLT Shadow bug Server Time
14 May 2024 13:25:18 EDT (-0400)
  Re: SSLT Shadow bug  
From: clipka
Date: 9 Apr 2009 06:05:01
Message: <web.49ddc720bbf1861db06defeb0@news.povray.org>
C <the### [at] gmailcom> wrote:
> When an object has subsurface added to it, the shadows cast onto it are
> offest.

Just a thought: Do you happen to use a parallel light in this scene?

Doesn't work yet: The SSLT-enabled object will be illuminated as if the light
source was a plain vanilla point source.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.