POV-Ray : Newsgroups : povray.programming : A possible solution for coincident surfaces? : Re: A possible solution for coincident surfaces? Server Time
27 Apr 2024 18:35:28 EDT (-0400)
  Re: A possible solution for coincident surfaces?  
From: clipka
Date: 5 Apr 2009 21:45:00
Message: <web.49d95e64149f0cf968105bc50@news.povray.org>
Chambers <ben### [at] pacificwebguycom> wrote:
> Why not make a list of all objects returning points that may be
> coincident, select a single intersection from every object in the list,
> and combine them as if in an "average" texture map?

This would probably solve issues with opaque textures - but for (semi-)
transparent surfaces it would still mess up things: Inside which object is the
ray then?


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