POV-Ray : Newsgroups : povray.beta-test : Light probes maping : Re: Light probes maping Server Time
5 Oct 2024 15:22:57 EDT (-0400)
  Re: Light probes maping  
From: Trevor G Quayle
Date: 3 Apr 2009 15:40:00
Message: <web.49d665f8f4dc8d8981c811d20@news.povray.org>
Kyle <no### [at] spamok> wrote:
> Trevor G Quayle wrote:
> > Angular maps (sometimes called light probe) represent a linear interpolation of
> > the environment relative to the angle from the viewing vector, which more
> > evenly distributes the data. (e.g. center is 0 degrees from viewing angle, 1/4
> > distance from the center is 90deg, 1/2=180deg, 3/4=270deg, edge=360deg).
>
> Is that right?  If so, the edge is the same as the center of the image,
> since it is 360deg, and 1/2 out is the same in either direction, since
> it's 180deg?  That's rather odd.

Sorry, it goes from 0 to 180deg at the outer edge (for full 360deg coverage).

-tgq


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