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I've been working with POV animation quite a bit lately (not in MegaPOV,
though), so I'd like to help; but I don't quite understand your question.
(Sorry!) Unless I'm mistaken, you can run only 'one segment' of animation at a
time in POV. Which means the final frame IS the final_frame number, no matter
what total clock duration you specify. (Of course, you can always run the
animation over *part* of the clock.) My apologies if this is a simplistic
reply; I guess I need more details.
It seems to me that (in POV-Ray) some code combination of frame_number, clock
and clock_delta might solve your problem.
KW
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