|
|
Darren New <dne### [at] sanrrcom> wrote:
> Reactor wrote:
> > but they always cast a shadow from global light_sources.
>
> I don't know if this has any relevance, but there's actually three objects
> to be considered: The light, the object casting the shadow, and the object
> the shadow is cast upon.
>
> In other words, if the statue casts a shadow on the floor, perhaps it's
> because the *floor* is illuminated by global lights, even if the statue isn't.
>
> --
> Darren New, San Diego CA, USA (PST)
> My fortune cookie said, "You will soon be
> unable to read this, even at arm's length."
That is an interesting perspective that I hadn't considered, but I think my
expectation was that the illumination and shadows would be together. That is,
if a light doesn't illuminate an object, then it probably shouldn't be shadowed
by it, either.
-Reactor
Post a reply to this message
|
|