Vaclav Cermak <dis### [at] disnelcom> wrote:
> Test scene with statistics files from MegaPOV and POV 3.7 beta are on
>
> http://devel.disnel.com/pov3.7-test
>
> it is rad_test04. Mesh objects are with unnecessary high detail to
> demonstrate the problem. Rad_test 02 and 03 are without meshes and 3.7
> beta is mush faster than MegaPOV with them, as expected.
I took the liberty to add rad_test02 and rad_test04 to the portfolio of scenes I
use for benchmarking radiosity code changes. The 01 and 03 scenes asked for
additional include files which I did not find on the devel.disnel.com.
So far, tests with various variations to the radiosity code indicate that the
slowdown is in fact highly radiosity-related.
I expect future versions of POV-Ray to still require more CPU time for the
scenes than MegaPOV, but once again render faster in terms of "wall clock" time
even on a DualCore.
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