POV-Ray : Newsgroups : povray.beta-test : POV 3.7 beta 31 slow with mesh objects : Re: POV 3.7 beta 31 slow with mesh objects Server Time
5 Oct 2024 15:39:07 EDT (-0400)
  Re: POV 3.7 beta 31 slow with mesh objects  
From: Carlo C 
Date: 22 Mar 2009 06:40:01
Message: <web.49c614c3cd11f9a74cd5d81d0@news.povray.org>
Vaclav Cermak <dis### [at] disnelcom> wrote:
> Thorsten Froehlich napsal(a):
> > Vaclav Cermak wrote:
> >>  I tested scene with mesh objects with many triangles and POV 3.7 beta
> >> on two cores renders it slower than old single threaded MegaPOV.
> >
> >>  it is rad_test04. Mesh objects are with unnecessary high detail to
> >> demonstrate the problem. Rad_test 02 and 03 are without meshes and 3.7
> >> beta is mush faster than MegaPOV with them, as expected.
> >

Hello.

I assume that this is:

  *recursion_limit 2*

Currently, a recursion_limit > 1 slows the rendering of the scene compared to
POV-Ray 3.6.
This, because the algorithm of radiosity is under investigation.

> test renders as well. I may try it with radiosity switched off, if it helps.

try!
;-)

--
Carlo


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