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How do you make a mesh of triangles with one set of textures on one side, and an
entirely different set of textures on the other side. The mesh does NOT make an
enclosing surface (it is not a shape with an inside and an outside).
For purpose of this discussion, you can consider the mesh to represent a
rectangle oriented in space. As part of this simplified example. I'd like one
side to be red and the other side blue. How is this specified?
(If you have a link to where this has already been discussed, or you can suggest
search terms that will lead to the answer, such help is also greatly
appreciated.)
Thank you for your help!
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