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"Cousin Ricky" <ric### [at] yahoo com> wrote:
> "clipka" <nomail@nomail> wrote:
> > Just took the time to have a look at the source code: It does indeed set the
> > color to a hard-coded <0,0,0> when hitting max_trace_level.
>
> Do you think that using the background color or sky_sphere pigment would be a
> worthwhile suggestion for versions 3.7 and 4.0?
I think it would be, yes.
Or, maybe even better, a max_trace_color.
Best if it could be specified on a per-texture basis.
Penultimate if it could be specified separately for reflection and refraction.
Then again, I guess in most cases a global max_trace_color would perfectly
suffice, and it would not waste too much memory.
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