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Christian Froeschlin <chr### [at] chrfr de> wrote:
> ah very clever, faking an eval using file I/O! What a dirty trick ;)
YESS! =B)
"If at first you don't succeed... resort to dirty tricks"
The #write and #include combo rules!
I recently embarked on using file I/O to re-use interim parsing results, only to
find that hey, why mess around with #read and yet another #while loop to
assemble the objects in the second pass, when you can do *all* the work in the
first pass and just #include the whole smash...
From there, it is only a small step to #writing out complete scene files... or
just very short snippets of code, for that matter.
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