POV-Ray : Newsgroups : povray.advanced-users : Realistic subsurface scattering? : Re: Realistic subsurface scattering? Server Time
3 Jul 2024 04:47:21 EDT (-0400)
  Re: Realistic subsurface scattering?  
From: triple r
Date: 4 Mar 2009 22:55:00
Message: <web.49af4ce980e98aa063a1b7c30@news.povray.org>
"[GDS|Entropy]" <gds### [at] hotmailcom> wrote:
> My understanding of renderman compliant renderers was that you can program
> shaders for nearly any behavior, is this incorrect?

Renderman is a biased renderer, meaning it is not a good way to achieve the
physical accuracy clipka seeks.  It may technically be possible to implement
it, but it's certainly not a good idea.

http://www.cgafaq.info/wiki/Bias_in_rendering

 - Ricky


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