Something I've been working on for a wallpaper.
The puck is a mesh. The knurl on the outside ring was a nightmare. I tried using
CSG, but the rendering ground to a halt. I resorted to using a mesh imported
from an outside program. Even so, the mesh is a 290MB include file due to all
of the fine details.
The interior logo is a differenced heightfield. Some differenced bubbles as well
for effect.
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