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"RC" <nomail@nomail> wrote:
> "clipka" <nomail@nomail> wrote:
> > "RC" <nomail@nomail> wrote:
> > > This is helpful thanks. I hate to admit it but so far to get this to work, I've
> > > made marks with a dry erase marker on my LCDs to determine how far my objects
> > > are moving between frames in front of a grid pattern. Ya, not so accurate...
> >
> > .... but definitely inventive :)
>
> Ok, I think I got this working, but my object looks slightly squashed.
> camera {
> location <0, 0, -10>
> direction z
> up y
> right x*image_width/image_height
> look_at <0.0, 0.0, 0.0>
> }
> The render window looks right, but the output looks stretched?
Wow, ignore that last comment. Its always good to have your display set to 1:1.
Time for the weekend...
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