"RC" <nomail@nomail> wrote:
> Yes, why is it that you can never hold the value of the changed variable unless
> its just for one particular instance? I find it strange that it seems so
> difficult to change one variable for speed and have it maintain a constant
> value throughout any number of frames you wish with the ability to change it at
> any time without it reverting back to the declared value on the next cycle. I
> guess you would have to write that value to a separate file and reference it
> that way?
The reason is quite simple: POV's animation capabilities are still just
rudimentary. At the very core, the only support it offers for animation is
basically rendering a batch of stills described by the same SDL file.
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