Warp <war### [at] tagpovrayorg> wrote:
> Trevor G Quayle <Tin### [at] hotmailcom> wrote:
> > Try using an area light but with an open cylinder around it to limit the light
> > to a spot. You can effect the amount of soft shadowing by the size of the
> > light/cylinder, etc. A while back I posted a method for making a square
> > spotlight using area lights. It would probably provide a good starting point.
> > I'll dig around and see if I can find it.
>
> Out of curiosity: Didn't you even think of trying to define a light_source
> as being a spotlight and an area light *at the same time*?
>
> Because, as others noted, povray perfectly supports that.
>
> --
> - Warp
No I didn't. I guess I must've assumed that the user had maybe tried and it
didn't work.
This trick does work for recatngular spotlights though...
-tgq
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