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> Oh no, I do believe I said POV-Ray's texture system was superior in many
> ways to Blender's:
>
http://news.povray.org/povray.general/thread/%3Cweb.48fdae14f034d1aa519bbb570@news.povray.org%3E/
>
> Each program has its strong points, so it's all a matter of preference.
> POV-Ray is a much more *fun* environment to experiment in.
>
> Sam
Okay, I guess my memory's not what it once was, heh! And no, I don't recall ever
seeing a Blender image posted here by you :)
But I'm sure I speak for a lot a folks when I say that your POV insights and
macros are an inspiration Sam; you produce some amazing work :)
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