Severi Salminen <sev### [at] NOTTHISsaunalahtifiinvalid> wrote:
> I have implemented simple kd-tree support for my renderer ssRay and it
> already rocks! See the image attached. Now I can finally use more
> interesting models and render complex scenes without unbearable
> performance hit.
It's snakes on a *** plane! I like it. Really, it's no small feat to get this
far. What's after kd-trees?
- Ricky
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