POV-Ray : Newsgroups : povray.off-topic : kd-trees rule! : Re: kd-trees rule! Server Time
6 Sep 2024 05:16:38 EDT (-0400)
  Re: kd-trees rule!  
From: triple r
Date: 12 Feb 2009 21:25:00
Message: <web.4994d98355bca3e6ef2b9ba40@news.povray.org>
Severi Salminen <sev### [at] NOTTHISsaunalahtifiinvalid> wrote:
> I have implemented simple kd-tree support for my renderer ssRay and it
> already rocks! See the image attached. Now I can finally use more
> interesting models and render complex scenes without unbearable
> performance hit.

It's snakes on a *** plane!  I like it.  Really, it's no small feat to get this
far.  What's after kd-trees?

 - Ricky


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