POV-Ray : Newsgroups : povray.newusers : Conversion of coordinates to heightfield : Re: Conversion of coordinates to heightfield Server Time
28 Jul 2024 14:25:05 EDT (-0400)
  Re: Conversion of coordinates to heightfield  
From: clipka
Date: 30 Jan 2009 12:00:00
Message: <web.498330fca614deffbdc576310@news.povray.org>
"Chris B" <nom### [at] nomailcom> wrote:
> A simpler alternative that sidesteps these problems entirely is to consider
> using prism objects instead of meshes. It's a bit of a cheat, but with this
> number of points it could give you something that looks fairly similar. This
> idea is to basically draw a series of pyramids with their apexes at the
> required coordinates. It may therefore trick the viewer, giving the illusion
> of forming a coherent mesh-like surface.

If the density of points is quite uniform despite all randomness, using blobs
instead of spheres might give good results, too, I'd guess.


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