POV-Ray : Newsgroups : povray.off-topic : The most common 3D mesh file format? : Re: The most common 3D mesh file format? Server Time
6 Sep 2024 17:22:18 EDT (-0400)
  Re: The most common 3D mesh file format?  
From: clipka
Date: 27 Jan 2009 14:50:00
Message: <web.497f6493c930bdbf971e62b30@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
> > In
> > practise every modeller and renderer will convert it to two triangles, so I
> > guess that can be thought of the "standard" way.
>
>   It might be the "standard" way, but it produces an incorrect texturing
> (with non-rectangular quads). The texture would require a non-linear
> transformation to be rendered correctly on such a quad.

So what do you suggest? Use .3ds instead of .obj file format because then you
can't handle quads at all, and the problem is somebody else's?


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