POV-Ray : Newsgroups : povray.beta-test.binaries : Radiosity POV 3.6 vs. 3.7 vs. MCPov : Re: Got it!: Server Time
26 Jun 2024 10:16:44 EDT (-0400)
  Re: Got it!:  
From: clipka
Date: 19 Jan 2009 10:50:00
Message: <web.4974a03527a78bab9b482c50@news.povray.org>
Ive <"ive### [at] lilysoftorg"> wrote:
> And as mentioned in my other post, something strange does happen with
> texture maps even when no radiosity is involved.

Can you provide a sample scene for that, too?

I bet if there is *one* mixup of ipoint vs. isect.IPoint (IPoint and
Intersection->IPoint in the 3.6 code), then chances are there's more of this
kind to be found...


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.