POV-Ray : Newsgroups : povray.beta-test : FYI: radiosity changes integrated : Re: FYI: radiosity changes integrated Server Time
28 Jul 2024 18:21:43 EDT (-0400)
  Re: FYI: radiosity changes integrated  
From: StephenS
Date: 17 Jan 2009 14:00:01
Message: <web.49722a2fbea0b42d488e7f280@news.povray.org>
"StephenS" <nomail@nomail> wrote:
> Yes, still rendering ;-)
> 34h and counting, I may have used exaggerated settings.
The radiosity settings where some what random in nature, something to give a
long render.

global_settings {
  adc_bailout       0.003
  ambient_light     rgb <1.000,1.000,1.000>
  assumed_gamma     2.200
  irid_wavelength   rgb <0.250,0.180,0.140>
  max_trace_level   15
  number_of_waves   10
  noise_generator   3
  charset           ascii
  radiosity  {
    count            950
    recursion_limit  4
    nearest_count    20
    adc_bailout      0.010
    brightness       1.000
    error_bound      1.080
    gray_threshold   0.000
    low_error_factor 0.125
    minimum_reuse    0.000
    always_sample    1
    pretrace_end     0.001
    pretrace_start   0.080
    normal           1
    media            0
  }
}

A partial message pane output:
Parser Statistics

Finite Objects:            8
Infinite Objects:          0
Light Sources:             0
Total:                     8

Parser Time
  Parse Time:       0 hours  0 minutes  0 seconds (0.000 seconds)
              using 1 thread(s) with 0.000 CPU-seconds total
  Bounding Time:    0 hours  0 minutes  0 seconds (0.000 seconds)
              using 1 thread(s) with 0.000 CPU-seconds total

Warning: Scene contained deprecated 'assumed_gamma'. Output gamma has been
adjusted to match legacy 'assumed_gamma' due to language version being set to
3.61 or lower. However, future versions of POV-Ray will not support backward
compatibility with 'assumed_gamma'. It is strongly recommended you update your
scene file by removing 'assumed_gamma' and add suitable 'Display_Gamma' and
'File_Gamma' options to your INI file or command-line instead. See the
documentation for details.

Render Options
  Quality:  9
  Bounding boxes.......On   Bounding threshold: 3
  Antialiasing.........On  (Method 1, Threshold 0.300, Depth 3, Jitter 1.00)
Rendering stopped by GUI extension

Render Statistics
Image Resolution 640 x 480

Pixels:           487991   Samples:           16650   Smpls/Pxl: 0.03
Rays:          255902538   Saved:                 0   Max Level: 640/480

Ray->Shape Intersection          Tests       Succeeded  Percentage

Box                          200894103       163730488     81.50
Cone/Cylinder                 89127307        12357493     13.86
Bounding Box                2808677478      1104323087     39.32

Reflected Rays:            21455955

Radiosity samples calculated:           845891 (0.52 %)
Radiosity samples reused:            161480379

Radiosity (final) calculated:              609 (0.08 %)
Radiosity (final) reused:               776949

  Pass     Depth 0    Depth 1    Depth 2    Depth 3           Total

  1            140       3294       4375        434            8243
  2            539       4253       7819        273           12884
  3           2107       7599      32260        730           42696
  4           5638      11817      80982        691           99128
  5+         22502      36400     591111      32318          682331
  Final        609          -          -          -             609

  Total      31535      63363     716547      34446          845891

Render Time:
  Photon Time:      No photons
  Radiosity Time:  35 hours 45 minutes 35 seconds (128735.938 seconds)
              using 12 thread(s) with 356422.745 CPU-seconds total
  Trace Time:       0 hours 29 minutes  7 seconds (1747.218 seconds)
              using 2 thread(s) with 3488.937 CPU-seconds total
POV-Ray finished
-
CPU time used: kernel 11.13 seconds, user 359913.86 seconds, total 359924.98
seconds.
Elapsed time 185766.48 seconds, CPU vs elapsed time ratio 1.94.
----------------------------------------------------------------------------
Bottom right lists:
99 ppm
2d 03h 36m 06s

A difference between 3.61 and 3.7b30rad1 will be posted in a binary group.
3.7b30rad1 was slightly brighter.
Complete files available.

Stephen S


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