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"Allen" <bri### [at] yahoocom> wrote:
> I have an animation which the camera is moving through the scene. However,
> certain objects are to remain aligned to the camera as if the camera was at <0,
> 0, 0> with right in the +x direction and up in the +y direction and looking
> along +z. How can I take an object(s) and transform them based on the camera's
> current position, angle, etc to achieve this?
Maybe the easiest way would be to not move the camera at all, but the scene...?
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