"clipka" <nomail@nomail> wrote:
> If the object should "hover", maybe it is possible to do it in one shot using
> MegaPOV 1.2.1 and its "camera pattern" feature (which effectively lets you set
> up some additional cameras whose picture you can project onto other objects in
> your scene - think of a surveillance camera system). I don't know if that
> supports an alpha channel though.
"camera pattern in MegaPov"...that's very interesting.
I will try to run "megpov" in "wine" (I'm using LINUX)
and try it.
Thanks for the tip.
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